Kennen guide -
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These are players' few first purchases for Kennen. We've taken the most popular builds and sorted them by win rate. These are the full item builds players buy for Kennen.
We've taken the most popular skill orders and sorted them by win rate. These are how players' upgrade their skills for Kennen.
We've taken the most popular summoner spells and sorted them by win rate. These are the summoner spells used by players' for Kennen.
These are the runes chosen by players' for Kennen. Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.
Every 10 min gain AP or AD, adaptive. Heal when you damage an enemy champion. Heal for a percentage of the damage dealt by your abilities.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities.
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies. Your next ability hit sets champions on fire dealing 10 - 30 bonus magic damage based on level after 1s.
Healing reduced to one third for Area of Effect abilities. Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Grants 3 Attack Damage or 5 Ability Power at level 1. Your next ability hit sets champions on fire dealing 10 - 30 bonus magic damage based on level after 1s.
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Attacking a champion extends the effect to 6s. Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10s.
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies. You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then.
For each takedown you acquire the boots 30s sooner. Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min. Consuming any Biscuit increases your mana cap by 40 mana permanently.
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage. Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.
Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power. Collect 2 eyeballs per champion kill, 1 per assist, and 1 per ward takedown.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal less damage. Start the game with an extra 50 health.
At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power. Entering brush temporarily swaps your Trinket for a Ghost Poro, which grants vision for s when placed in brush.
Nearby enemy champions scare the Ghost Poro away. While either you or your Ghost Poro is in enemy territory , gain adaptive force based on level.
Damaging champions with impaired movement or actions deals 8 - 40 bonus true damage based on level. After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 - for 2.
Then explode, dealing magic damage to nearby enemies. After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
Register account terms of use. Elohell sign in forgot pass? These marks stack and upon receiving 3 Marks of the Storm, they detonate to stun the target for 1 second and grant Kennen 25 energy.
If the stun is applied more than once within 7 seconds, it has a diminished effect so it will only stun for approximately 0.
Kennen throws a charged shuriken in a line in front of him, dealing magic damage and adding a Mark of the Storm to the first opponent that it hits. Every 5 attacks, Kennen will deal extra magic damage equal to a percentage of his attack damage and add a Mark of the Storm to his target.
Surges electricity through all nearby targets afflicted by Mark of the Storm, dealing magic damage and adding another mark.
For 3 seconds Kennens base movement speed is increased by He also gains the ability to pass through units, dealing magic damage to all enemy units in the process, and restoring 40 energy from the first enemy he hits.
Additionally, for 4 seconds Kennens armor and magic resistance are increased. While Lightning Rush is active, he can activate it again, to cancel the first part of the ability.
Kennen summons a magical storm that deals magic damage to a random enemy champion near Kennen every 0. These are how players' upgrade their skills for Kennen.
We've taken the most popular summoner spells and sorted them by win rate. These are the summoner spells used by players' for Kennen.
These are the runes chosen by players' for Kennen. Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.
Every 10 min gain AP or AD, adaptive. Heal when you damage an enemy champion. Heal for a percentage of the damage dealt by your abilities.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. Healing reduced to one third for Area of Effect abilities.
Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies. Your next ability hit sets champions on fire dealing 10 - 30 bonus magic damage based on level after 1s.
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Kennen Counter and Matchup Info: This section helps highlight champions that Kennen usually wins against and champions that counter Kennen.
Show More Good Matchups. Show More Even Matchups.
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